Interaction Design & Development
Here are some of my works in my main field...
Montmartre
Ever wanted to create a self portrait like an artist? "Montmartre", my latest work for WACOM, is a Bamboo Mini which enables you to do exactly that. Take a picture with your webcam (or load one from your computer) and create a slick portrait using various art styles and filters. You're also aided with your drawing. After that you can share your picture on Facebook in seconds with the built-in upload functionality.
I developed the application from scratch: concept, graphic design, user interface and code (Flex) all come from my desk. Also involved in the process was Jens Franke (direction).
Montmartre is downloadable from the Bamboo Mini Collection. The Facebook app (for the whole Bamboo Dock) is here.
I developed the application from scratch: concept, graphic design, user interface and code (Flex) all come from my desk. Also involved in the process was Jens Franke (direction).
Montmartre is downloadable from the Bamboo Mini Collection. The Facebook app (for the whole Bamboo Dock) is here.
Animator
The new generation of WACOM's popular graphic tablet series "Bamboo" features multitouch input and gesture detection. WACOM promotes Bamboo with the "Minis", which are neat little desktop applications based on Adobe AIR. They asked a chosen group of developers for a new generation of Minis to show off the new features of their devices.
Together with Jens Franke (direction) and Thorsten Konrad (graphic design), I developed "Animator". It is a handy tool for sketching and playing back animations. Projects can be saved and exported as videos or image series. Users also can upload their videos directly to YouTube.com from inside the application. Animator uses gesture detection for navigation and image manipulation. My part in the process was bringing up the concept and developing the application in Actions Script 3.0 / Flex. Since launch Animator has been updated several times. The last update included localizations for 13 languages, such as russion, chinese and several asian languages.
Animator is downloadable from the Bamboo Mini Collection.
Together with Jens Franke (direction) and Thorsten Konrad (graphic design), I developed "Animator". It is a handy tool for sketching and playing back animations. Projects can be saved and exported as videos or image series. Users also can upload their videos directly to YouTube.com from inside the application. Animator uses gesture detection for navigation and image manipulation. My part in the process was bringing up the concept and developing the application in Actions Script 3.0 / Flex. Since launch Animator has been updated several times. The last update included localizations for 13 languages, such as russion, chinese and several asian languages.
Animator is downloadable from the Bamboo Mini Collection.
Hippodrome Website
Flashy! Hippodrome is a group of fashion shops in Southern Germany. The premise for their new website was simple: make it spectacular! So I spend a lot of time on the overall presentation with collage-like graphic design and fancy animations. For example, if the user browses the gallery, the pictures are presented like polaroids and show a nice development-animation.
The client can manage his own content using a custom made content management system.
Visit the Hippodrome Flashsite
The client can manage his own content using a custom made content management system.
Visit the Hippodrome Flashsite
teresafahlbusch.com
Teresa Fahlbusch is a product designer who also tailors nice accessoires which she calls "Hennys". She wanted an elegant but playful site which shows her collection but also her diploma thesis and such.
Since I find these "Hennys" really cute, I wanted to implement something special to present them to the user, besides the obligatory image galleries: if the user has a web cam, he can try on some Hennys-necklaces in front of a "virtual mirror".
The client can maintain all the content by herself using an web based CMS. The site is also multilingual (german and english).
Visit www.teresafahlbusch.com
Since I find these "Hennys" really cute, I wanted to implement something special to present them to the user, besides the obligatory image galleries: if the user has a web cam, he can try on some Hennys-necklaces in front of a "virtual mirror".
The client can maintain all the content by herself using an web based CMS. The site is also multilingual (german and english).
Visit www.teresafahlbusch.com
Kryzer
In the old days, videogames were all about shooting up enemy space ships. In "Kryzer", you do exactly that. However, it still separates itself from any other shoot 'em up, as your ship constantly orbits around the center of the playfield. You control it by simply altering its radius. "Kryzer" is the enhanced version of my freeware game, "G:Plus" and has been developed by me for FDG Entertainment
. In June 2009, "Kryzer" has been published, and is available in the App Store.
Videos: Vimeo Link // youTube Link
App Store Links: Full Version // Lite Version
Videos: Vimeo Link // youTube Link
App Store Links: Full Version // Lite Version
toBed
For my BA thesis at the HAWK University of Applied Science and Arts, I created and developed "toBed", a platform for interactive bedtime stories. Using the innovative input methods and interface of Apple's iPhone, the concept is an approach to interactive storytelling in the form of short stories. To test the concept, I developed the interactive story "Fishes and Stars", which utilizes single and multitouch input, and the device's accelerometer.
The concept also includes online purchases of new stories and the personalization of stories, using the new features of the latest iPhone OS.
"toBed" was a nominee for the Europrix Multimedia Awards 2009 in the category "Mobile application".
Vimeo Link
"toBed" was a nominee for the Europrix Multimedia Awards 2009 in the category "Mobile application".
Vimeo Link
SEPP
Calling all laptop musicians! SEPP, an oversized two-channel step sequencer, transforms the monotonous dragging and clicking on your TFT into a physical, collaborative experience. Users create rhythm patterns by stepping on 16 wooden panels, transforming the sequencer into a completely new and exciting experience. SEPP was developed and built in collaboration with Michael Helmbrecht and uses Arduino and Processing to control the interface.
(Video coming soon)
(Video coming soon)
Virtual Expo 2000 Choir
The Expo 2000 in Hannover, Germany gathered people from all over the world and evoked a strong sense of community. In 2008, the marketing corporation of Hannover called a competition to create concepts which transform this spirit into an interactive experience. The Target platform dealt with custom multimedia touchscreen systems. My entry for the competition was the Virtual Expo 2000 Choir, in which users sing karaoke to the "Expo 2000 Hymn" while being recorded by a built-in microphone and camera. Their contribution then becomes part of the "Expo 2000 Choir", in which everyone sings together. I won :)
(Video coming soon)
(Video coming soon)
Jumpcraft
Workout! Jumpcraft is a quite simple game where you control a space glider with the movement of your own body. The application uses an ultrasonic range finder and Arduino microcontroller for input and Flash for game logic and graphics (papervision 3D engine). My part was programming the game logic and graphics, together with Michael Kraft.
Vimeo Link
Vimeo Link
leichtgesagt
Good words are light as a feather. This picture inspired me to develop a new platform for publishing and rating lyrical output. The innovative rating system corresponds to the metaphor of "light" and heavy" as texts are displayed as physical objects floating in the air. By attaching either balloons or weights, users can rate the segments, making the them either float towards the sky, or sink to the ground.
See the Flash prototype
See the Flash prototype
LightLine
Whichever way you look at it, videogames have taken a big step into the physical world. "Lightline" follows this trend. Combing traditional with new, this board game is played using different-colored cubes whose position and characteristics are detected by a webcam, creating an interactive board. Working with Franz Gutkowski, who developed the concept, I contributed additional ideas for refinement and developed the final application for the Flash platform.
(Video coming soon)
(Video coming soon)